Event Preview: Pride of the Beastwoman
Pride of the Beastwoman is a farm event where signature copies are acquired from direct event map drops for players to cost reduce and skill upgrade. Notably this is supposedly the first post-awakening farm event and thus the inclusion of a God tier map is expected. I will cover the nature of this map later in the preview.
The Unit: Beastwoman Ada
Ada is a Rogue, and a pretty unique Rogue in that she does not have an assassination skill until her skill awakening kit is unlocked. When comparing Ada with Cypria it won’t take long to realize that unlike assassination rogues Ada is a tank rogue; her kit is designed such that she has higher HP with affection, giving her the necessary defensive ceiling when paired with a healer to last longer in dealing with rushes. Ada’s skill gives her overall stat boost for a duration of time that scales with her skill level unlike Assassination that usually has a fixed active period. This means that the playstyle with Ada is different from Cypria; Cypria aims to burst and end a fight as soon as possible while Ada is meant to hold up a unit while still dealing decent damage over time. Just like many farm event units Ada’s skill has a lot of scaling variables so her skill directly determines her overall usefulness. Also because of Rogue’s generally low UP cost Ada comes with 14 initial UP which is ridiculously high for the class and her calibre; she is also more relevant to CR than many other units.
Map Preview:
The event comes with 5+1 maps, with 5 actual signature unit related and 1 God tier map that comes with a completion bonus. You are fighting a beast themed event, so expect tons of wolves spawning throughout the maps as well as their signatures; werewolves, baphomets, gargoyles and a couple of humanoid units that resemble drops on the map.
The challenge for this event is UP, primarily because of how fast-paced the maps run due to the wolves. In many cases you will have to prepare blockers to hold up the wolves quick enough or risk leaking monsters. Naturally witches become a key unit in this event with their slows, while low cost multiblockers like Samurai can actually be relevant here as well since wolves generally don’t do too high damage and are low in defense allowing for Samurais to deal with them pretty easily. Heavy Infantries are needed to deal with Baphomets as well as long term rush blocks, while Bandits serve the usual burst role. Because of the existence of Gargoyles apart from witches to deal with the high defense red gargoyles you will also need a couple of archers for the normal ones as well as overall DPS contribution across the map.
In terms of difficulty, the 5 maps are relatively normal in difficulty so long you have a couple of CCs and are smart with your deployment. The same cannot be said about the God tier map however; the map has a couple of high defense werewolves as well as frequent wolf rushes that can easily overwhelm your blocking units early. And if that is not enough, there will be 3 golden wolf spawns that packs a punch on damage and will easily kill your tanks if not taken out fast enough towards the end of the map, and ironically the important completion bonus drops are mostly from these wolves. Because of this fact, players with a well trained Anya will find themselves in a particularly comfortable position since Anya naturally comes with nice defenses and blocks 2 units while dealing magic damage herself, a pretty important factor in dealing with the Golden Wolves. High AOE magic damage mages like Odette and Garania can also work wonders here, and for players who managed to get a fully skilled Solano she can be placed at a choke to deal maximum AOE damage around her thus making things way easier to handle.
Other Important Stuffs:
1)Ada, Nada
Ada is destined to be a sad tale from the get go when she was first announced. For every aspect she has advantages on the other rogues the developers somehow felt it was too much and stopped the project halfway, leaving her in a position that is neither outstanding nor unique. Cursed Blood can be such an awesome skill on a melee character and yet the cooldowns really let her down; 35-70 seconds of cooldown is horrendously high for a low cost blocker like rogues, especially when their up time are usually not high and mostly limited to early map progression. When comparing the skill with Assassination II that scales way better in terms of damage and a better overall skill reuse timer it is not hard to see why Ada is mainly used on single target miniboss blocks and rarely feature in most conventional strategies. Not to mention that Ada starts with 14C, and with the same amount of cost a Valkyrie is readily in place for deployment. Overall, with her current state she isn’t going to feature a lot in maps so think twice if you are to spend crystals on her.
Players who farm Ada usually don’t plan to use the copies to CR/SU her, rather to keep her as skill fodders for another vampire hunter that shares the same skill. It is rather sad to see a unit with potential to be one of its kind ended up in such an embarassing position.
2)Post Awakening, Free Player Sacrifices
Despite the current event being released pre-awakening free players would finally realise the consequences of not having breaks between events with slowly depleting affection items and lagging characters not being trained fully. Aigis is not very forgiving when your units are not ready for certain events; you usually end up having to spend more on crystals either on protections or powerleveling when that happens. While this issue usually don’t exist with breaks it is now since events are going to run continuously, so the usual free player approach on JP will now have to apply here as well.
This means that freemiums will have to come to terms that not all events are useful, and not all event units require farming attention. Ada in particular is an event that is skippable due to various reasons that will all contribute to low up time and benchwarming. You probably will just do every map for their SC reward, get a copy of Ada if you are a collector, then move on with daily missions to stock up supplies if you do not plan to spend SC on them later. Even the God tier map is not attractive unless the drop rate is high which usually isn’t the case, and while Rainbows are really good their accessibility is better when Grand March missions feature so there is no urgent need for them at the moment.
3)Silver Unit Drop
Silver unit drops on each map for this event is considered decent in terms of their overall use. Since CC reworks and Awakening are yet to be in place there won’t be a high demand on Pirate fodders, so the usual focus will still be on Map 2 for Witch, Map 3 for Mage and Map 5 for Soldier/Archer. If there is a particularly attractive map to farm it is Map 5, however in terms of overall drop quality these maps are skippable considering their drop rate and other priorities.
Conclusion:
Ada is not going to be mainstream, nor going to be anywhere close to gamechanging. There are multiple unit choices to replace her for various purposes and will do better than her so her overall usefulness in upgrading your current team composition is very minimal. From a freemium perspective this event overall can be considered an SC collecting event where you collect the map SC rewards then move on. In terms of map difficulty, be smart on deployments and most players will be able to pull through unscathed with the exclusion of God tier map of course.